![]() ![]() If you are not high enough level to get to 1200, try to get 1000 strength first for the zombie life leech and use 6 zombies until you have enough passive points to go for 1200. To get 7 Zombies you need at least 1200 strength, so most jewel sockets are filled with unique strength jewels. This does not work with a 10% roll, because this would put you exactly at 0 mana. Having a 15% roll on that mod allows you to use "War Banner", which is about 10% more extra damage. If you can get a good shield with the Shaper mod "Socketed Gems have #% reduced Mana Reservation", you can drop the Enlighten and socket the three aura gems in the shield. It is not the end of the world to have added fire damage somewhere, because your Zombies dont deal fire damage against bosses. One ring needs to have added lightning damage, to apply Elemental Equilibrium with your Shield Charge. The rares need to have enough strength to get you to at least 1000 for the Zombie leech to work (1200 for a seventh Zombie), enough elemental resistances to get them to at least 75% and as much Life and Energy Shield as you can get on top of that. These give you a huge amount of Energy Shield without investing in it at all If you have a 6-link, you have enough damage to be able to use an Item Rarity Support for normal mapping. These add about the same amount of dps, so it comes down to what you prefer to use here. The last one can be Maim, Ruthless or Multistrike. Minion Speed as your fourth support if you want the fastest map clear. The three core supports for your Zombies are Empower, Minion Damage and Melee Physical Damage. The mod "Enemies killed by Zombies explode dealing Fire Damage" of "Mon'tregul's Grasp" and their slam is enough for clearing maps so you dont have to use a Melee Splash gem, this makes room for another damage support gem. Your Animate Guardian boosts the damage of the Zombies by wearing "Leer Cast" or Jagged fossil crafted helmet and "Kingmaker" or "Dying Breath". This boosts the cold damage of Hatred and the fire damage of "Mon'tregul's Grasp". You proc EE by hitting enemies with your Shield Charge using lightning damage on one of the rings. You use Hatred linked with Generosity and Haste linked with Enlighten to have enough mana left for Shield Charge. I explain how to set them up in the "Support Spectres" section below. ![]() Those are way more powerful on minions than they are on players. Two Carnage Chieftain spectres grant your Zombies frenzy charges. I'm going to list all the offensive layers here that make your Zombies strong Plus using a Stone Golem (with the buff helmet enchant, if you can get your hands on one) and Holy Relic will give you a significant amount of ES regen. The Energy Shield pool of this build is not that big (around 4000), so the regeneration through Zealot's Oath is initially not that high, but the Spirit Offering boosts it up to 6000. Linked with Shield Charge to keep it up all the time. To keep you alive through chaos damage, your Zombies will leech Life for you by using "The Baron". (Note that these gems dont need any levels to be useful for this build, so you can keep them at level 1) This triggers whenever you take 528 damage, this means it will be casted before the Spirit Offering.ĭesecrate provides you with corpses for the Offering.Ĭonvocation makes your Zombies keep up with you faster, increasing the clear speed. You will rarely even drop down to your Life pool while standing right inside every mob. This triggers whenever you take 583 damage, means you will recover energy shield every time Spirit Offering is cast and gain extra elemental resistances, the most important defensive layer of the build. I'm going to list all the defensive layers here that keep you alive You dont have to cast any spells with this build, everything is automated, the only thing you have to do is Shield Charge right into everything, you have enough survivability to tank almost everything. The goal of this build was to make a pure Zombie build that feels as smooth as possible to map with while at the same time is able to do all content in the game.
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