![]() In fact, if anything this new version may be even better than the original - which means that, come end of year, that “Game of the Year” may prove to be just as predictive as it is descriptive. As plenty of games have shown, the jump from mobile to console isn’t an easy one for a whole bunch of reasons, but it’s something Badland pulls off without even breaking a sweat. It more than makes up for that by standing out gameplay-wise, however. Similarly, the graphics are pretty unremarkable while Badland looks nice enough, it also exists very much in the post-Limbo space of “artsy platformers”, and while it’s undeniably cool that that’s been successful enough to distinguish itself as a unique genre, it also means that Badland doesn’t stand out visually as it did even a few years ago. You’re just a round little monster with the ability to do some crazy things, and that’s about all the context you’re going to get. There’s zero attempt at a story or plot, for one thing. What’s impressive is that Badland shines so brightly despite the fact it’s so unremarkable in other ways. This, too, speaks to the game’s strong level design most of the time it’s easy enough to figure out what you’re supposed to do, but the challenge comes in actually doing it. The controls strike the right balance between being totally intuitive to pick up, yet incredibly difficult to pull off. And it has another 100 co-op and 27 multiplayer deathmatch stages in an awesome up-to-four-person local multiplayer mode. It has 100 single-player levels that take around 15 hours to complete. Released in 2013, the first version of Badland had already won over 25 million. Badland: Game of Year Edition features four times more content than the original did at launch. Description Fly and survive through the Game-of-the-Year- winning world of BADLAND and discover an astonishing number of imaginative traps, puzzles and obstacles on the way. Whatever its origins, though, I’m glad to play Badland in its current form. Badland: Game of the Year Edition is a unique action adventure platformer. The fact it could’ve shined on a touchscreen when it seems so well suited to the Vita (or any other console with buttons) astounds me. Not only that, as the game progresses it requires more and more precision - and as great as touchscreen gaming can be in a lot of ways, precision isn’t exactly its strong suit. While the vast majority of Badland can be played with one button, there’s still a small-but-essential part of it that demands you use a thumbstick to maneuver. My disbelief comes from the actual execution. There’s a little more nuance to the gameplay when you factor in the power-ups - some make you spin, some make you multiply in number, and so on - but basically, the gist of the game is so simple, it’s hard to imagine Badland getting it’s starting anywhere but mobile. You use one button to flap your little arm-wings, and you increase or decrease your height based on the obstacles in your way. This is simultaneously incredibly easy and incredibly difficult to believe.Įasy because, at its core, the game is essentially an artsier version of Jetpack Joyride or Flappy Bird. With BADLAND: Game of the Year Edition, experience the multi-award-winning action adventure like never before - redesigned for Steam.The “Game of the Year” part of Badland’s title comes from the fact the game was named Apple’s GOTY for the iPad in 2013. BADLAND: Game of the Year Edition has been redesigned for the Xbox One with new analog stick controls and gorgeous Full-HD visuals. Badland: Game of the Year Edition is based on Frogmind’s multi-award-winning game, Badland, a console-quality game for tablets with over 25 million players.
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